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Resilient Community

  • 2025
  • Godot
  • 2D
  • Developed a scalable Python-based WebSocket server for real-time multiplayer interactions; deployed on an AWS EC2 instance with configured SSL certificates, custom domain, and HTTPS connections to ensure secure, encrypted communication.
  • Built a Godot engine WebSocket client supporting advanced multiplayer features, including game lobbies, multi-turn gameplay, player voting, and real-time synchronization for enhanced user engagement.