Experience
Education
Yale University
M.S. in Computer Science
2026-08 - 2028-05
Thesis Track with Full Scholarship
University of Illinois Urbana-Champaign
B.S. in Computer Science and Mathematics
2022-08 - 2026-05
GPA: 3.7/4.0
Internships & Experience
Microsoft Research Asia, Microsoft
Research Intern
Jul 2025 - Sep 2025
Worked on VLM/LLM agent research to improve Microsoft Excel Copilot capabilities.
- Built the TextAnalysisSFT data pipeline for SFT data generation for the new TextAnalysis API in Excel Copilot.
- Mined 2000+ real Kaggle samples, filtered heavy-text sheets, generated queries and Office.js code, and validated outputs with SheetEngine.
- Delivered a dataset that improved Office Script code-generation accuracy by 75%.
Reborn Network
AI Engineer
May 2023 - Jul 2023
Built real-time role-playing agent systems in Unity VR.
- Developed a role-playing agent Unity VR game enabling agents to interact through text, voice, and VR actions in real time with under 1s latency.
- Introduced RAG and vector databases to strengthen long-term agent memory, improving dialogue coherence score from 2/5 to 4/5.
- Designed a reusable character-card framework, enabling a UGC ecosystem and reducing character persona configuration time by 300%.
Tencent, WeChat Group
Software Engineer
Aug 2024 - Sep 2024
Built performance analysis tooling for WeChat Mini Programs and Unity memory profiling.
- Developed a cross-platform Android and iOS hardware performance analysis tool for WeChat Mini Programs, supporting 200+ partner teams in identifying performance bottlenecks.
- Built a Unity Mono Memory Profiler that discovered 40+ hidden memory allocation points, reducing memory-leak-related crash rate by 120%.
